Sea Combat

Colt

¯\_(ツ)_/¯
Community Manager
Joined
Sep 28, 2020
Messages
50
Renown
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This thread is for general feedback on the sea combat mechanics.
 

Admiral_Mudkip

Landlubber
Joined
Jul 15, 2021
Messages
13
Renown
16
An indicator on the height of cannonballs would be nice, as sometimes I find them completely flying over my target.
 

Grape

Landlubber
Joined
Jun 2, 2022
Messages
3
Renown
13
The "Davy Jones" attack takes too long to hit the water for it to actually be effective. Unless it's being used on a stationary target, it's way too easy to move outside of the aoe. Aoe either needs to be increased or the cannonballs need to be sped up.
 

one

Landlubber
Joined
Jun 14, 2022
Messages
4
Renown
4
The visual clarity in large groups makes it very hard to see which ship you are.
With your allies being outlined and you not, it makes it very easy to loose yourself in a crowd and loose track of dodging and your cannon marker
As someone with some slight visual problems it would be awesome if there was a way to make your ship stand out a bit more from allies and enemies

thank you
 
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